A recent high school graduate cares for his mother and navigates his first relationship in the wake of his father’s suicide.
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When their father passes away, four grown, world-weary siblings return to their childhood home and are requested — with an admonition — to stay there together for a week, along with their free-speaking mother and a collection of spouses, exes and might-have-beens. As the brothers and sisters re-examine their shared history and the status of each tattered relationship among those who know and love them best, they reconnect in hysterically funny and emotionally significant ways.
This 90-minute factual drama goes behind the scenes of the hit video game Grand Theft Auto, arguably the greatest British coding success since Bletchley Park. The fastest-selling entertainment product in history comes not from Silicon Valley, but is driven by a bunch of British game designers. Friends since their school days, they are led by the game’s mastermind-designer, Sam Houser. By 2002, Sam and his creative team have constructed for their fans a vast virtual world, teeming with a high-octane mix of criminal characters, lethal weapons and outrageous storylines. Here you can even shape and sculpt your avatar, crafting their character and appearance to your personal preference. This drama is for an adult audience and has not been authorised by the producers of Grand Theft Auto. Rather, it is based on court documents and interviews with many of those involved in the real events behind this compelling story.
A group of working-class friends decides to enlist in the Army during the Vietnam War and finds it to be hellish chaos — not the noble venture they imagined. Before they left, Steven married his pregnant girlfriend — and Michael and Nick were in love with the same woman. But all three are different men upon their return.
When 9 first comes to life, he finds himself in a post-apocalyptic world. All humans are gone, and it is only by chance that he discovers a small community of others like him taking refuge from fearsome machines that roam the earth intent on their extinction. Despite being the neophyte of the group, 9 convinces the others that hiding will do them no good.